﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace The_Chronicles_of_Asku.Characters.Mobs.Bosses.Floor_15_20_Leveling
{
    class Mayor : Mob
    {
        public bool hasHappened = false;

        public Mayor()
        {
            this.Identifier = "The Mayor";
            this.gold = 1500;
            this.health = 10000;
            this.maxHealth = 10000;
            this.xp = 20000 * 2;
            this.damageMin = 450;
            this.damageMax = 700;
            this.maxHeal = 5000;
            this.minHeal = 4000;
            this.level = 30;
            this.healPoint = 100;
        }

        public void ResetStats(Mayor mayor)
        {
            mayor.health = mayor.maxHealth;
        }
    }
}
